The Geek here with another Geek Review, up on deck is Reveal The Shield Turbo Tracks. Tracks is a recreation of the G1 Tracks we have all come to know and love. You know the guy who sounded gay for him self and was always worked up about his vehicle mode? You Know this guy............
Stay away, I just came out of the car wash......That includes you hand. |
Tracks was originally a Corvette Stingray and used the pre-Transformers Diaclone mold, his new vehicle mode is a more modern version of the original toy vehicle mode, with more molding improvements, such as the curve in the wheel wells above the front tires, as well as other detailings that the original mold couldn't do. His paint decal on the hood changed from a flame patter that looked like bird wings into a tribal flame scheme that still to me resembles something of a bird. He rolls well and his missiles are used as piping in vehicle mode. Besides the flames he is mostly a blue that is a good amount darker than my camera makes it look, it's more of a smokey blue color. He also has red tail lights and a gray grill. All of his windows are made of dark translucent plastic.
He has a third mode that just like Darkmount is more of an early transformation step. However, the original toy had this and I can't gripe about it because it's the best that could have been done with this except maybe allow the winds to raise up other wise the fold out lower than the car and I had to use my Action Replay under the front of the hood to hold it level. Here the missiles attach to the back on top of a panel that flips over to show pegs that plug into the under side of the missiles. The wings unfold from the doors and are white with red on the front edge. This mode is god and it does well to represent the original version of this, with modern improvements but like I said is lacking the ability to raise the wings.
Tracks' robot mode is hmmmmmm how should i put this "mhmmmm ravishing". The transformation to robot mode is a great reinvention of the G1 transformation and there is enough possible variation in the steps that would allow a different instruction set for the newly released Wheeljack retool. His main color is obviously the blue from vehicle mode which I love, he adds a bit of gray with his thighs and black for the shins with red highlight strips off to the. He also has a few strange paint apps using a lustrous metallic green on the sides of the chest and on his, well, crotch area. The wheels rotate forward to become a sort of shoulder armor covering most of his white biceps. His forearms are, like the shins, black plastic with red highlights and his hands are molded as slightly open. His wings become very prominent giving him a twist to the usual car robot and really speak for his character and the missiles attach onto a panel that folds out to connect the remaining rear bit of the car to his back. And his gun which was in his "trunk" folds out to become mostly black with a good Hasbro silver paint app that I have come to love. Speaking of loving something I love his head sculpt. His face sits into a white sort of futuristic knight helmet with a visor just above his eyes. His face gives a sort of smug look perfect for Tracks that is painted red and has dark blue light piping for his eyes.
Articulation: He has around 24 actual point of articulation with 2 extra points due to transformation. In the arms he has good unrestricted shoulders, a bicep swivel, double jointed elbows and rotating wrist. The shoulder also have an extra point that allows them to be raise up in a sort of shrugging motion. his head is on a good ball joint that is slightly hindered from how deep the joint is in his head and because of the helmet sculpting. He has a waist joint that is surprisingly unhindered by by the roof of the car sing it has a joint that allows the roof to raise up. In the legs he has ball jointed hips, single jointed knees, a knee rotation, his toes are ball jointed, his fee can swing forward, and his heel parts are on ball joints. The double ball joint in the feet allow some good wide legged posing for some good action stances if you take the change to fiddle with.
Wrap-up: Just like Tracks does, I love this figure. He has an excellent vehicle mode, a good "third mode", and a superb vehicle mode. The blue that make up the main part of his color pallet is simple gorgeous and I love it, and it looks great especially in vehicle mode because from a decent distance it looks almost matte which is a cool texture to the vehicle mode. So I'm please to say that RTS Turbo Tracks gets 10 cocaine bears out of 10.
Well Guys that's it for this Geek Review. I'll talk to you guys tomorrow.
The Geek
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